HellCrawler
HellCrawler is a first-person grid dungeon crawler where the only way out is down.
You dig. One floor at a time, through eight layers — the Ash Grove, the Copper Mine, the Mire, the Chalk, the Bone Chamber, the Salt Mine, the Clock Tower, the Glassworks — each with its own way of killing you.
Combat is turn-based and played from a deck of cards. Every fight is a hand, every turn is a choice, and a won fight lets you take a new card deeper.
Between runs the village keeps what you earned: the shop sells permanent upgrades, the blacksmith grows a tree of small steps, and the inn rents companions that become cards in your deck.
Made by one person. Art and sound are generated and then judged by eye and ear, not shipped raw.
Windows and Linux.
| Published | 20 hours ago |
| Status | In development |
| Platforms | HTML5, Windows, Linux |
| Author | alexwest81 |
| Genre | Role Playing, Card Game |
| Made with | Godot |
| Tags | deckbuilding, Dungeon Crawler, First-Person, grid-based, Pixel Art, Roguelike, Roguelite, Singleplayer, Turn-based |
| AI Disclosure | AI Assisted, Code, Graphics, Sounds, Text |

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